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歷年Siggraph會議論文5

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歷年Siggraph會議論文5

SIGGRAPH 2005 papers on the web

Page maintained by Ke-Sen Huang and Tim Rowley. Ke-Sen has a mirror page here. If you have additions or changes, send an e-mail.

歷年Siggraph會議論文5

Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint. I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking. Thus you may need to search on the page to find the actual document.

Changelog

Skin & Faces

Skinning Mesh Animations
Doug L. James, Christopher D. Twigg (Carnegie Mellon University)
SCAPE: Shape Completion and Animation of People (Project)
Drago Anguelov, Praveen Srinivasan, Daphne Koller, Sebastian Thrun, J. Rodgers (Stanford University), James Davis (University of California, Santa Cruz)
Automatic Determination of Facial Muscle Activations From Sparse Motion Capture Marker Data
Eftychios Sifakis, Igor Neverov (Stanford University), Ron Fedkiw (Stanford University and Industrial Light & Magic)
Face Transfer With Multilinear Models
Daniel Vlasic (Massachusetts Institute of Technology), Matt Brand, Hanspeter Pfister (Mitsubishi Electric Research Laboratories), Jovan Popovic (Massachusetts Institute of Technology)

Hardware Rendering

RPU: A Programmable Ray Processing Unit for Realtime Ray Tracing (Project)
Sven Woop, Jorg Schmittler, Philipp Slusallek (Universität des Saarlandes)
User-Configurable Automatic Shader Simplification
Fabio Pellacini (Cornell University)
A Relational Debugging Engine for the Graphics Pipeline
Nathaniel Duca, Krzysztof Niski, Jonathan Bilodeau, Matthew Bolitho, Yuan Chen, Jonathan Cohen, (John Hopkins University)
Lpics: A Hardware-Accelerated Relighting Engine for Computer Cinematography
Fabio Pellacini, Kiril Vidimce, Aaron Lefohn, Alex Mohr, Pixar Animation Studios)

Mesh Manipulation

Meshless Deformations Based on Shape Matching
Matthias Müller, Bruno Heidelberger (Eidgenössische Technische Hochschule Zürich ), Matthias Teschner (Universität Freiburg), Markus Gross (Eidgenössische Technische Hochschule Zürich )
Linear Rotation-Invariant Coordinates for Meshes
Yaron Lipman, Olga Sorkine, David Levin, Daniel Cohen-Or (Tel Aviv University)
Mesh-based Inverse Kinematics
Robert W. Sumner, Matthias Zwicker (Massachusetts Institute of Technology), Craig Gotsman (Harvard University), Jovan Popovic (Massachusetts Institute of Technology)
Large Mesh Deformation Using the Volumetric Graph Laplacian
Kun Zhou (Microsoft Research Asia), Jin Huang (Zhejiang University), John Snyder (Microsoft Research), Xinguo Liu (Microsoft Research Asia), Hujun Bao (Zhejiang University), Baining Guo, Heung-Yeung Shum (Microsoft Research Asia)

Illustration and Image-Based Modeling

MoXi: Real-Time Ink Dispersion in Absorbent Paper
Nelson S.-H. Chu, Chiew-Lan Tai (Hong Kong University of Science and Technology)
Line Drawings From Volume Data
Michael Burns, Janek Klawe, Szymon Rusinkiewicz, Adam Finkelstein (Princeton University), Doug DeCarlo (Rutgers University)
Motion magnification
Ce Liu, Antonio Torralba, William T. Freeman, Frédo Durand, Edward H. Adelson (Massachusetts Institute of Technology)
Out-of-Core Tensor Approximation of High Dimensional Visual Data
Hongcheng Wang, Qing Wu, Lin Shi, Yizhou Yu, Narendra Ahuja (University of Illinois Urbana-Champaign)

Meshes I

Efficiently Combining Positions and Normals for Precise 3D Geometry
Diego Nehab, Szymon Rusinkiewicz (Princeton University), James Davis (University of California, Santa Cruz), Ravi Ramamoorthi (Columbia University)
Robust Moving Least-squares Fitting with Sharp Features
Shachar Fleishman, (University of Utah), Daniel Cohen-Or (Tel Aviv University), Claudio Silva (University of Utah)
Fast Exact and Approximate Geodesics on Meshes
Vitaly Surazhsky, Tatiana Surazhsky (University of Oslo and Technion), Danil Kirsanov, Steven J. Gortler (Harvard University), Hugues Hoppe (Microsoft Research)
Mean Value Coordinates for Closed Triangular Meshes
Tao Ju, Scott Schaefer, Joe Warren (Rice University)

Video & Image Matting

Defocus Video Matting
Morgan McGuire, Wojciech Matusik, Hanspeter Pfister (Mitsubishi Electric Research Laboratories (MERL)), John F. Hughes (Brown University), Frédo Durand (Massachusetts Institute of Technology)
Automatic Photo Pop-up
Derek Hoiem, Alexei Efros, Martial Hebert (Carnegie Mellon University)
Interactive Video Cutout (Project)
Jue Wang, Pravin Bhat (University of Washington), Alex Colburn, Maneesh Agrawala, Michael Cohen (Microsoft Research)
Video Object Cut and Paste
Yin Li, Jian Sun, Heung-Yeung Shum (Microsoft Research Asia)

Meshes II

Surface Compression With Geometric Bandelets
Gabriel Peyré, Stéphane Mallat (CMAP Ecole Polytechnique)
Geometry-guided Progressive Lossless 3D Mesh Coding with Octree (OT) Decomposition
Jingliang Peng, C.-C. Jay Kuo (University of Southern California)
Variational Tetrahedral Meshing
Pierre Alliez, David Cohen-Steiner, Mariette Yvinec (INRIA), Mathieu Desbrun (Caltech)
Shell Maps
Serban D. Porumbescu, Brian Budge, Louis Feng, Kenneth I. Joy (University of California Davis)

Perception

Color2Gray: Salience-Preserving Color Removal
Amy A. Gooch, Sven C. Olsen, Jack Tumblin, Bruce Gooch (Northwestern University)
Evaluation of Tone Mapping Operators using a High Dynamic Range Display
Ledda Patrick, Alan Chalmers, Tom Troscianko (University of Bristol), Helge Seetzen (Sunnybrook Technologies)
A Photon Accurate Model of the Human Eye
Michael F. Deering
Mesh Saliency
Chang Ha Lee, Amitabh Varshney, David W. Jacobs (University of Maryland at College Park)

Motion Capture Data: Interaction and Selection

Action Synopsis: Pose Selection and Illustration
Jackie Assa, Yaron Caspi, Daniel Cohen-Or (Tel Aviv University)
Efficient Content-Based Retrieval of Motion Capture Data
Meinard Mueller, Tido Roeder, Michael Clausen (Universität Bonn)
Performance Animation From Low-dimensional Control Signals
Jinxiang Chai, Jessica K. Hodgins (Carnegie Mellon University)
Dynamic Response for Motion Capture Animation
Victor Zordan, Bill Chiu, Anna Majkowska, Matthew Fast ( University of California, Riverside)

Plants

Modeling and Visualization of Leaf Venation Patterns
Adam Runions, Martin Fuhrer, Brendan Lane, Pavol Federl, Anne-Gaëlle Rolland-Lagan, Przemyslaw Prusinkiewicz (University of Calgary)
Real-Time Rendering of Plant Leaves
Lifeng Wang (Microsoft Research Asia), Wenle Wang (Tsinghua University), Julie Dorsey (Yale University), Xu Yang (Nankai University), Baining Guo, Heung-Yeung Shum (Microsoft Research Asia)
Floral Diagrams and Inflorescences: Interactive Flower Modeling Using Botanical Structural Constraints
Takashi Ijiri (The University of Tokyo), Shigeru Owada (The University of Tokyo and Sony CSL), Makoto Okabe, (The University of Tokyo), Takeo Igarashi (The University of Tokyo and JST/PRESTO)
Measuring and Modeling the Appearance of Finished Wood
Steve R. Marschner, Stephen H. Westin, Adam Arbree, Jonathan T. Moon (Cornell University)

Capturing Reality I

Fourier Slice Photography
Ren Ng (Stanford University)
Dual Photography
Pradeep Sen, Billy Chen, Gaurav Garg (Stanford University), Steve Marschner (Cornell University), Mark Horowitz, Marc Levoy, Hendrik P. A. Lensch (Stanford University)
Postproduction Relighting and Reflectance Transformation With Time-Multiplexed Illumination
Andreas Wenger, Andrew Gardner, Chris Tchou, Jonas Unger, Tim Hawkins, Paul Debevec (University of Southern California, Institute for Creative Technologies)
High Performance Imaging Using Large Camera Arrays
Bennett Wilburn (Stanford University), Neel Joshi (University of California, San Diego), Vaibhav Vaish, Eino-Ville Talvala, Emilio Antunez, Adam Barth, Andrew Adams, Mark Horowitz, Marc Levoy (Stanford University)

Texture Synthesis

Parallel Controllable Texture Synthesis
Sylvain Lefebvre, Hugues Hoppe (Microsoft Research)
Texture design using a simplicial complex of morphable textures
Wojciech Matusik (Mitsubishi Electric Research Laboratories (MERL)), Matthias Zwicker, Frédo Durand (Massachusetts Institute of Technology)
Texture Optimization for Example-based Synthesis
Vivek Kwatra, Irfan Essa, Aaron F. Bobick, Nipun Kwatra (Georgia Institute of Technology)
Wavelet Noise
Rob Cook, Tony DeRose (Pixar Animation Studios)

Capturing Reality II

Acquisition of Time-Varying Participating Media
Tim Hawkins, Per Einarsson, Paul Debevec (University of Southern California, Institute for Creative Technologies)
Modeling Hair From Multiple Views
Yichen Wei (Hong Kong University of Science and Technology), Eyal Ofek (Microsoft Research Asia), Long Quan (Hong Kong University of Science and Technology), Heung-Yeung Shum (Microsoft Research Asia)
Panoramic video textures
Aseem Agarwala, Colin Zheng (University of Washington), Chris Pal (University of Massachusetts Amherst), Maneesh Agrawala, Michael F. Cohen (Microsoft Research), Brian Curless, (University of Washington), David Salesin (University of Washington and Microsoft Research), Richard Szeliski (Microsoft Research)
Removing Photography Artifacts Using Gradient Projection and Flash-Exposure Sampling
Amit Agrawal, Ramesh Raskar (Mitsubishi Electric Research Laboratories (MERL)), Shree K. Nayar (Columbia University) Yuanzhen Li, (Massachusetts Institute of Technology)

Image Processing

Compressing and Companding High Dynamic Range Images With Multiscale Wavelet Architectures
Yuanzhen Li, Lavanya Sharan Edward H. Adelson, (Massachusetts Institute of Technology)
Video Enhancement Using Per-Pixel Virtual Exposure
Eric P. Bennett, Leonard McMillan (University of North Carolina at Chapel Hill)
Animating Pictures with Stochastic Motion Textures (TR)
Yung-Yu Chuang (National Taiwan University), Dan B. Goldman, Colin Zheng, Brian Curless, (University of Washington) David Salesin (University of Washington and Microsoft Research), Richard Szeliski (University of Washington)
Image Completion with Structure Propagation
Jian Sun (Microsoft Research Asia), Lu Yuan (Tsinghua University), Jiaya Jia (Chinese University of Hong Kong), Heung-Yeung Shum (Microsoft Research Asia)

Large Models & Large Displays

GoLD: Interactive Display of Huge Colored and Textured Models
Louis Borgeat, Guy Godin, Philippe Massicotte, François Blais (National Research Council of Canada), Christian Lahanier (Centre de Recherche et de Restauration des Musées de France)
Far Voxels: A Multiresolution Framework for Interactive Rendering of Huge Complex 3D Models on Commodity Graphics Platforms
Enrico Gobbetti, Fabio Marton (Center for Advanced Studies, Research and Development in Sardinia)
Cache-Oblivious Mesh Layouts
Sung-Eui Yoon (University of North Carolina at Chapel Hill), Peter Lindstrom, Valerio Pascucci (Lawrence Livermore National Laboratory), Dinesh Manocha (University of North Carolina at Chapel Hill)
The Varrier Autostereoscopic Virtual Reality Display
Daniel J. Sandin, Todd Margolis, Jinghua Ge, Javier Girado, Tom Peterka, Thomas A. DeFanti (University of Illinois at Chicago, Electronic Visualization Laboratory)

Fluid Simulation

Animating Gases with Hybrid Meshes
Bryan Feldman, James F. O'Brien, Bryan M. Klingner (University of California, Berkeley)
A Vortex Particle Method for Smoke, Fire, and Explosions
Andrew Selle (Stanford University and Intel Corporation), Nick Rasmussen (Industrial Light & Magic), Ron Fedkiw (Stanford University and Industrial Light & Magic)
Discontinuous Fluids
Jeong-Mo Hong, Chang-Hun Kim (Korea University)
Water Drops on Surfaces
Huamin Wang, Peter J. Mucha, Greg Turk (Georgia Institute of Technology)

Reprise of UIST and I3D

The User-Interface Software and Technology Symposium and the Symposium on Interactive 3D Graphics and Games are two leading conferences sponsored by ACM SIGGRAPH. Five of the best papers from the most recent UIST and I3D symposia are presented in abbreviated form.

Dynamics of Solids

Adaptive Dynamics of Articulated Bodies
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